Hello! Here's some housekeeping while we nail down the start date. Reply here with anything that isn't sensitive, and introduce yourself when you are ready.
Central Casting and Showtimes
I'm still trying to wrangle you all into one means of communication. Let me know what works best. I prefer the use of email for out-of-character stuff, so maybe PM me with the email you want to use. I'll probably get myself set up with an Ascendant account, so we can have forums and the like, but I'm waiting until I can see this is a sustainable campaign.
For the meantime, reply here with your preferred times and dates. I'd like to try to get started the second weekend in June (10th or 11th), probably from noon to 4, noon to 6. We can discuss July here too. We might see something of a hiatus after September, so I'd like to see about scheduling an extra session somewhere before then, if it works for everyone.
Wolves at the Door
The chronicle begins shortly after the characters have been inducted into their chosen tribe (if any), and they are created normally, but if you wish to keep some Merit dots fluid for a session or two, that's fine. Their shared history doesn't extend much further than their First Change, but should include the following tidbits:
- Marche Du Nain Rouge: The character was present at this recent Detroit tradition, which takes place at the end of March every year. The Nain Rouge, or "Red Dwarf", is a local legend tied to the founding of Detroit and a harbinger of historic catastrophes. The Marche is a parade where the Nain Rouge is mocked, ridiculed, and defeated in ceremony.
- A Very Bad Month: For a month or two before your character's First Change, life became excruciating. Something was very much off for them, whether it was emotional, physical, spiritual, or more nebulous. Their lives were inundated with dread, or anxiety, or hedonism, and they acted out in whatever way they thought would ease these impulses.
- Amina Powell: During the Very Bad Month, a teenager calling herself Amina encountered the character, and was able to give them some clarity. She could somehow sense the character's state of distress, and tried to sell you some tale of werewolf gangs hunting for people like you. Maybe it made sense, maybe your character chased her off, but for whatever reason, she finally convinced them to come with her to a safe place in Northern Michigan. She explained that she was a fugitive from "the Pure", that they were involved in "some Satanic shit", and when she had the opportunity to bolt, she took it. She had knowledge of some other "tribes of the Moon", and figured they might be the safest haven. By following her, your character was eventually inducted into the Forsaken.
Whether or not any of this means your character is tied to Detroit is up to you, and much of what I have planned simply occurs in the city's orbit. If and when the pack establishes a territory, where will be up to them.
You'll also pick a Tell from the Wolf-Blooded section. This is lost at the First Change, but it's important to your character's story.
The other monster lines of the Chronicles of Darkness may or may not exist as described, so you'll probably want to steer clear of them as part of backstory.
Kith and Kin
The rulebook suggests a larger pack creation process, with troupe-style play where players create and play multiple characters. If you guys want to incorporate that, we will, but auxiliary characters will probably be introduced after the first one or two chapters.
If there's anything you'd like to discuss about the Chronicles of Darkness rules, werewolf mechanics, or character creation, now's a great time to bring up the topic. I like to look for places I can simplify things on my end of things, but not at the cost of some dimension you might enjoy as a player. If you build your character with a focus in a subsystem (Investigation, Chase, Social Maneuvering, etc), be sure to let me know explicitly, so I know to include those without being too opaque.